Infantex
Infantex

MONSHUB

8 casual, puzzle, and sports game hub with seasonal leaderboards and rewards.

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GAME DESCRIPTION

MonsHub is a competitive casual gaming platform where players compete across a diverse catalogue of mini-games. Combining classic puzzle, sports, and casual genres, MonsHub creates an accessible space for gamers of all ages and skill levels. Players choose from a growing portfolio of titles—Minesweeper, 2048, Toops, Basketball, Archery, and more—competing across global leaderboards to climb seasonal rankings.

Key activities:

  • Global Ranking System
  • Daily Quests
  • Lucky Wheel
  • Event

Infantex Scope:

  • Full-cycle game development and live ops

PROJECT OVERVIEW

Genre / Product type

Casual, Hyper Casual, Puzzle

Art style

2D

Tech stacks

Unity, NodeJS, Colyseus,Redis, GCP

Platforms

Android and IOS

Development duration

4 months

Project Trailer

Key Highlights

Delivered 8 distinct casual, puzzle, and sports games on a unified platform: Minesweeper, 2048, Toops, Tales of Merge, Basketball, Archery, Flip And Match, and Runny Bunny.

Built a season-based competitive ecosystem with per-game leaderboards, automated ranking calculations, and seamless cryptocurrency reward distribution to top players.

Engineered server-authoritative game logic across all titles to ensure fair competition, prevent cheating, and protect the integrity of leaderboard rankings.

Implemented advanced physics simulation for skill-based games like Toops and Basketball, balancing realism, performance, and competitive fairness.

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Challenges

Managing independent seasons across multiple games with different mechanics, scoring systems, and reward pools, all requiring scalable backend orchestration.

Preventing cheating across a diverse portfolio of casual and skill-based titles, each with unique attack surfaces and exploit opportunities.

Implementing accurate, performant physics for Toops and Basketball without sacrificing fairness or introducing inconsistencies between client and server.

Our Solutions

Built a modular season-management system that handles each game independently while sharing leaderboard, reward, and user infrastructure across the entire platform.

Designed deterministic server-side physics for Toops and Basketball, ensuring identical outcomes between client preview and authoritative server results.

Integrated automated crypto reward pipelines with on-chain transparency, supporting reliable season-end payouts to top players across every game leaderboard.

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Results & Impact

Launched a competitive gaming platform with 8 polished titles spanning puzzle, casual, and sports genres, ready for global player acquisition.

Established a scalable architecture that supports adding new games and seasons without reworking the platform’s core infrastructure.

Delivered a secure, anti-cheat-protected competitive environment, building player trust and protecting the integrity of cryptocurrency rewards.

Testimonials

WHAT OUR CLIENTS SAY

"Infantex has built a strong reputation through consistent, high-quality work in the tech and Web3 space. Their projects are well-executed, visually appealing, and technically sound. It’s rare to see a team that combines creativity, strong dev skills, and the ability to launch successful products back-to-back. Looking forward to seeing what they build next."

Tommy Le

Founder of Monsterra.io

"On behalf of Intergalactic Social Media, LLC (ISM), I want to express our sincere appreciation for the outstanding partnership and development work your team has provided for our game project. The experience of working with Infantex has been nothing short of exceptional. We are proud to call you a long-term development partner, and we look forward to continued collaboration as we prepare to launch and update the game in the future. Thank you again, the entire Infantex team. We’re excited to see the final product and share in the success together."

John Nguyen

Founder of ISM Game studio

"It’s impressive how Infantex can handle such a wide range of projects with high quality. You can tell their team is packed with skilled developers and fresh ideas. Their products always come out polished, and the results speak for themselves. This is the kind of company you want building your next platform."

Victor

CEO of ERAGON

"The dedicated development team at Infantex integrates seamlessly with our in-house team, enabling us to scale quickly and adapt to market changes. This agility is crucial in the casual game market, where development cycles are often measured in weeks."

Thuong Dinh

CEO of Sky Game Studio

"The Infantex team supported us in developing multiple gamified features that significantly improved our user engagement. Despite our limited in-house game development experience, their consultation was instrumental in optimizing both development costs and user experience."

Leo Vu

CEO of Fizen.io

01/05

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